package com.df.ez_game.server;

import io.netty.bootstrap.Bootstrap;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.EventLoopGroup;

public interface NettyClientSettings {
    public EventLoopGroup worGroup();
    public Class<? extends Channel> channel();
    public void settingClientBootStrap(Bootstrap bootstrap);
}
